TS

Ailments & efek status

Live Update 0.1.8.9 membentuk ulang status play: Ailment Power masuk pool sementara stack Ignite/Shock/Bleed/Chill jadi lebih jarang. Sesuaikan build DoT dan Shatter di sini.

Ailments & efek status

Live Update 0.1.8.9 membentuk ulang status play: Ailment Power masuk pool sementara stack Ignite/Shock/Bleed/Chill jadi lebih jarang. Sesuaikan build DoT dan Shatter di sini.

Ailment Power (0.1.8.9)

Saat muncul, Ailment Power memperkuat Ignite, Shock, Bleed, dan Chill. Dengan stack lebih jarang dan rentang Epic/Legendary lebih rendah, Power plus evolusi kuat biasanya mengalahkan spam stack lemah.

Ailment Efek Tips build
Ignite Fire damage-over-time. Card text clarity improved in 0.1.8.7; Ailment Power (0.1.8.9) amplifies the burn. Core for Leo clear and Shatter setups. Stack chance cards are rarer after 0.1.8.9 — grab Ailment Power when you see it.
Shock Increases damage taken and feeds lightning chain fantasies (Gemini / Ursa Major / Thunder Chakram). Pair with Chain Lightning Chaos or Storm Orb Galaxy. Prefer Power over endless stack spam now that stacks are rarer.
Bleed Physical DoT. Scales with hit rate and Ailment Power after 0.1.8.9. Strong when projectiles hit many times per second. Check DPS meter to confirm the DoT is carrying.
Chill Slows enemies and enables Shatter when broken by fire. Competes with monster Slow Resistance (0.1.8.3+). Use Chill to set up Absolute Zero + fire shatter. Do not rely on chill alone for Incremental Endless.

Perubahan lain 0.1.8.9

Ekonomi kartu dan tekanan mid-run juga berubah — jangan draft seperti Juli.

  • 1 Rare dihapus; Epic 5%–8,5%, Legendary 10%–15%.
  • 2 Perolehan Item Quantity pada kartu diturunkan (sebelumnya terlalu tinggi).
  • 3 Event baru dan variasi monster menaikkan tekanan — siapkan AoE dan Lifesteal.
  • 4 Nilai DPS meter, bayangan spell dengan Skill Opacity, dan beberapa bug kartu/XP diperbaiki.