TS

Ailments și efecte de status

Live Update 0.1.8.9 hertekent status-play: Ailment Power komt in de pool terwijl Ignite/Shock/Bleed/Chill-stacks zeldzamer worden. Retune DoT- en Shatter-builds hier.

Ailments și efecte de status

Live Update 0.1.8.9 hertekent status-play: Ailment Power komt in de pool terwijl Ignite/Shock/Bleed/Chill-stacks zeldzamer worden. Retune DoT- en Shatter-builds hier.

Ailment Power (0.1.8.9)

Wanneer aangeboden versterkt Ailment Power Ignite, Shock, Bleed en Chill. Met zeldzamere stacks en lagere Epic/Legendary winnen Power plus sterke evoluties vaak van zwak stack-spam.

Ailment Effect Build-tip
Ignite Fire damage-over-time. Card text clarity improved in 0.1.8.7; Ailment Power (0.1.8.9) amplifies the burn. Core for Leo clear and Shatter setups. Stack chance cards are rarer after 0.1.8.9 — grab Ailment Power when you see it.
Shock Increases damage taken and feeds lightning chain fantasies (Gemini / Ursa Major / Thunder Chakram). Pair with Chain Lightning Chaos or Storm Orb Galaxy. Prefer Power over endless stack spam now that stacks are rarer.
Bleed Physical DoT. Scales with hit rate and Ailment Power after 0.1.8.9. Strong when projectiles hit many times per second. Check DPS meter to confirm the DoT is carrying.
Chill Slows enemies and enables Shatter when broken by fire. Competes with monster Slow Resistance (0.1.8.3+). Use Chill to set up Absolute Zero + fire shatter. Do not rely on chill alone for Incremental Endless.

Overige 0.1.8.9-wijzigingen

Kaarteconomie en mid-run druk veranderen mee — draft anders dan in juli.

  • 1 Rare-rariteit weg; Epic 5%–8,5%, Legendary 10%–15%.
  • 2 Item Quantity-winst op kaarten verlaagd (was te hoog).
  • 3 Nieuw event en monstervariant verhogen burst — houd AoE en Lifesteal klaar.
  • 4 DPS-meterwaarden, spell-schaduwen met Skill Opacity en diverse kaart/XP-bugs gefixt.